Perceptive Actions in Tetris
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: Perceptive Actions in Tetris
Abstract : em if they are ignored. J.J. Gibson was the first psychologist to emphasize this mutuality [Gibson, 1950, Gibson, 1966]. His central concern was how the constant activity of an organism created a dynamic stream of information that was richer in action-relevant data than static images. By looking for regularities between actions and the first or second derivatives of the changing optical input created by those actions, he noticed that it was possible to build action control systems that could regulate behaviour without consulting static images of the world. The classical example is the way measurement of looming can be harnessed to control the wing span of gannets, the avoidance of obstacles and so on, see also [Lee and Reddish, 1981]. Gibson made efforts to extend his analysis to more complex behaviour by introducing the concept of affordance. But the concept has proven too vague and ambiguous to deliver clear hypotheses for testing. The data which we have collected of 30 sub
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