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    Microsoft Research

    SuperBreak : Using Interactivity to Enhance Ergonomic Typing Breaks

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    Repetitive strain injuries and ergonomics concerns have become increasingly significant health issues as a growing number of individuals frequently use computers for long periods of time. Currently, limited software mechanisms exist for managing ergonomics; the most well-known are "break-reminder" packages that schedule and recommend typing breaks. Yet despite the proven benefits of taking breaks, such packages are rarely adopted due to the over-head of introducing periodic interruptions into a user's workflow. In this paper, we describe SuperBreak, a break-reminder package that provides hands-free interactions during breaks, with the goal of encouraging users to take more breaks and enhancing the benefits of those breaks. In a field study of 26 knowledge workers, 85% preferred SuperBreak over a traditional break-reminder system, and on average participants took a higher percentage of the interactive breaks suggested to them. Our results highlight the value of interactivity for improving the adoption and retention of ergonomic break practices.

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    Description

    Title : SuperBreak : Using Interactivity to Enhance Ergonomic Typing Breaks
    Author(s) : Dan Morris, A J Bernheim Brush, Brian R Meyers
    Abstract : Repetitive strain injuries and ergonomics concerns have become increasingly significant health issues as a growing number of individuals frequently use computers for long periods of time. Currently, limited software mechanisms exist for managing ergonomics; the most well-known are "break-reminder" packages that schedule and recommend typing breaks. Yet despite the proven benefits of taking breaks, such packages are rarely adopted due to the over-head of introducing periodic interruptions into a user's workflow. In this paper, we describe SuperBreak, a break-reminder package that provides hands-free interactions during breaks, with the goal of encouraging users to take more breaks and enhancing the benefits of those breaks. In a field study of 26 knowledge workers, 85% preferred SuperBreak over a traditional break-reminder system, and on average participants took a higher percentage of the interactive breaks suggested to them. Our results highlight the value of interactivity for improving the adoption and retention of ergonomic break practices.
    Subject : unspecified
    Area : Other
    Language : English
    Year : 2008

    Affiliations Microsoft Research
    Journal : Reading
    Publisher : ACM
    Pages : 1817-1826
    Url : http://portal.acm.org/citation.cfm?id=1357054.1357337
    Doi : 10.1145/1357054.1357337

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    Dan's Peer Evaluation activity

    Downloads 5
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    • Habiba Hassan Wassef, Senior professional, Independent international expert, United Nations, WHO, National Coordinator for the 7th European Framework Research Programme, National Research Center in Cairo, Egypt.

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