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    Randomness + Structure = Clutter: A Procedural Object Placement Generator Using Petri Nets (Web Page)

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    Clutter is the random yet structured placement of objects in a room. We describe a procedural clutter generator that achieves believable, varied, and controllable object placement using a hierarchical colored Petri net capable of expressing any computable set of object placement constraints.

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    Description

    Title : Randomness + Structure = Clutter: A Procedural Object Placement Generator Using Petri Nets (Web Page)
    Author(s) : Joshua Taylor and Ian Parberry
    Abstract : Clutter is the random yet structured placement of objects in a room. We describe a procedural clutter generator that achieves believable, varied, and controllable object placement using a hierarchical colored Petri net capable of expressing any computable set of object placement constraints.
    Keywords : Object placement, Petri net

    Subject : Procedural content generation
    Area : Computer Science
    Language : English
    Year : 2011

    Affiliations University of North Texas
    Conference_title : Proceedings of the 10th International Conference on Entertainment Computing
    Pages : 424-427
    Url : http://larc.unt.edu/ian/research/clutter/

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