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    ZeroN : Mid-Air Tangible Interaction Enabled by Computer Controlled Magnetic Levitation

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    This paper presents ZeroN, a new tangible interface ele- ment that can be levitated and moved freely by computer in a three dimensional space. ZeroN serves as a tangible rep- resentation of a 3D coordinate of the virtual world through which users can see, feel, and control computation. To ac- complish this we developed a magnetic control system that can levitate and actuate a permanent magnet in a pre- defined 3D volume. This is combined with an optical track- ing and display system that projects images on the levitat- ing object. We present applications that explore this new interaction modality. Users are invited to place or move the ZeroN object just as they can place objects on surfaces. For example, users can place the sun above physical objects to cast digital shadows, or place a planet that will start revolv- ing based on simulated physical conditions. We describe the technology, interaction scenarios and challenges, dis- cuss initial observations, and outline future development.

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    Description

    Title : ZeroN : Mid-Air Tangible Interaction Enabled by Computer Controlled Magnetic Levitation
    Author(s) : Jinha Lee, Rehmi Post, Hiroshi Ishii
    Abstract : This paper presents ZeroN, a new tangible interface ele- ment that can be levitated and moved freely by computer in a three dimensional space. ZeroN serves as a tangible rep- resentation of a 3D coordinate of the virtual world through which users can see, feel, and control computation. To ac- complish this we developed a magnetic control system that can levitate and actuate a permanent magnet in a pre- defined 3D volume. This is combined with an optical track- ing and display system that projects images on the levitat- ing object. We present applications that explore this new interaction modality. Users are invited to place or move the ZeroN object just as they can place objects on surfaces. For example, users can place the sun above physical objects to cast digital shadows, or place a planet that will start revolv- ing based on simulated physical conditions. We describe the technology, interaction scenarios and challenges, dis- cuss initial observations, and outline future development.
    Subject : unspecified
    Area : Other
    Language : English
    Year : 2011

    Affiliations MIT Media Lab
    Journal : System
    Volume : 99
    Issue : 1
    Publisher : ACM Press
    Pages : 327-336
    Url : http://dl.acm.org/citation.cfm?id=2047239
    Doi : 10.1145/2047196.2047239

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